Raytracing revisited.

March 26th, 2009
by Serinox

So it turns out that I can in fact make a ray tracing engine work. However my attempt was ungodly slow and serves to remind me that I need to learn how to write clean fast code. So I’m not going to post the code for the engine and I’m going to keep working on it as I learn and see if I can’t come up with something I’m happy to post about.

For now I think I’ll be sticking to Axiom3d for my rendering needs.

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